Sequoyah Geber
Apps for iPhone, iPad and Mac. Tokyo.
12 projects: 5 public beta, 1 private beta, 2 released, 4 in development.
App · Public beta
Ippo Japanese
Japanese from the first kana toward JLPT N1.
A free Japanese course for iPhone, iPad and Mac, with spaced repetition and a built-in dictionary. No ads, paywalls or streak guilt.
Join the TestFlight beta Read about Ippo Japanese

App · Public beta
Trove
Personal finance across yen, Canadian and US dollars.
A finance tracker for iPhone and Mac that tells you what you can comfortably spend this week. Encrypted on the device and in iCloud.
Join the TestFlight beta Read about Trove



App · Public beta
Margin
Live lecture outlines, for taking notes on paper.
A Mac app that listens to a lecture and builds an outline from what the lecturer actually said, so you can keep writing by hand. All the AI runs on the Mac.
Join the TestFlight beta Read about MarginApp · Private beta
Flux
File conversion, compression and ZIPs, on the device.
A file converter for iPhone and Mac that does everything on the device: images, video, audio, documents, data files and archives.
Read about Flux

App · Released
Mac Control
Fans, sensors, audio and windows, in one Mac app.
A native Mac utility for my MacBook Pro: live sensors, fan curves, per-app volume, window tiling, a storage map and a notch-style island.
Read about Mac Control
App · Public beta
PageWright
Handwriting notebooks for iPad.
A handwriting notes app for iPad: notebooks, PDF annotation and handwriting search, with no account, paywall or analytics.
Join the TestFlight beta Read about PageWrightApp · Public beta
Unraid Dash
A native control room for an Unraid server.
An iPhone, iPad and Mac app for an Unraid server: health at a glance, Docker and VMs, and every container’s web UI inside the app.
Join the TestFlight beta Read about Unraid DashGame · In development
Kindling
A civilisation terrarium you watch rather than play.
A Mac simulation of Stone Age bands working their way through the ages, with a small local AI giving each person a voice. Calm enough to leave running while I study.
Read about Kindling
Game · In development
MIRE
A co-op survival roguelike on a drowning island.
An Unreal Engine game for Mac and Windows. You start with bare hands, build a foothold, hold it through the night, cap the wellsprings feeding the Mire and carry their hearts back to the Altar.
Read about MIRE
Game · In development
Prochron
A daily history puzzle: stamp what couldn’t be there yet.
A daily web game. Everyone gets the same illustrated scene from one place and year, and has to find the things in it that hadn’t been invented yet. A day takes about three to five minutes.
Read about Prochron

Game · In development
Unfired
A hard puzzle game of impossible art, in clay.
A puzzle game for iPhone, Mac and the web about a little figure of raw clay that wants to be fired, a piece of its body a level. Drag the sun around a courtyard and what looks raised turns out to be sunk. Unfired is a working title.
Read about Unfired
Earlier work · Released
Radio Command Center
Radio transcription and a live operations dashboard.
A local system for event radio: it pulls recordings off a network folder, transcribes them with Whisper, and gives the operations team live search, alerts and incident timelines.
Read about Radio Command Center










